Ox.GetVehicle
Return an instance of OxVehicle for the given entity.
local vehicle = Ox.GetVehicle(entity)
print(json.encode(vehicle, { indent = true }))
Ox.GetVehicles
Returns an array containing all vehicles. Methods will not be applied if the first argument is false.
local vehicles = Ox.GetVehicles(usemetatable)
for i = 1, #vehicles do
local vehicle = vehicles[i]
print(json.encode(vehicle, { indent = true }))
end
Ox.CreateVehicle
Spawns a vehicle and returns the instance of OxVehicle.
If the first argument is a number, it will attempt to spawn a vehicle from the database with a matching id.
local vehicleId = MySQL.scalar.await('SELECT id FROM vehicles WHERE owner = ? LIMIT 1', { player.charid })
if vehicleId then
local coords = player.getCoords()
local vehicle = Ox.CreateVehicle(vehicleId, vector3(coords.x, coords.y + 1.0, coords.z) , GetEntityHeading(player.ped))
if vehicle then
print(json.encode(vehicle, { indent = true }))
end
end
If the first argument is a table and the owner property is a number, or nil, the vehicle will be added to the database.
Setting the owner as false creates a non-persistent vehicle.
local vehicle = Ox.CreateVehicle({
model = 'sultanrs',
owner = player.charid,
}, player.getCoords(), GetEntityHeading(player.ped))