Modules
GetClosestPlayer
Client

lib.getClosestPlayer

Get the id, ped, and coords of the closest player to a set of coordinates.

lib.getClosestPlayer(coords, maxDistance, includePlayer)
  • coords: vector3
    • The coords to check from.
  • maxDistance: number
    • The max distance to check.
  • includePlayer: boolean
    • Whether or not to include the current player.

Return:

  • playerId?: number
  • playerPed?: number
  • playerCoords?: vector3