Functions
Client
getCurrentWeapon

Get data for the currently equipped weapon.

exports.ox_inventory:getCurrentWeapon()

You can also listen for changes to the current weapon using an event handler.

AddEventHandler('ox_inventory:currentWeapon', function(currentWeapon)
	CurrentWeapon = currentWeapon
end)
  • currentWeapon?: table
    • ammo?: string Name of the item used as ammo.
    • hash: number
    • label: string
    • melee: boolean
    • metadata: table
      • ammo?: number Amount of ammo loaded into the weapon.
      • components?: table Array of component item names, used to apply weapon components.
      • durability?: number
      • registered?: string Name of the player that bought the weapon at a shop.
      • serial?: string
    • name: string Name of the item.
    • slot: number
    • weight: number