lib.getNearbyVehicles
Get the id and coords of all vehicles within range of a set of coordinates.
lib.getNearbyVehicles(coords, maxDistance, includePlayerVehicle)- coords:
vector3- The coords to check from.
- maxDistance:
number- The max distance to check.
- includePlayerVehicle:
boolean- Whether or not to include the player's current vehicle.
Return:
{ vehicle: number, coords: vector3 }[]