lib.getClosestVehicle
Get the id and coords of the closest vehicle to a set of coordinates.
lib.getClosestVehicle(coords, maxDistance, includePlayerVehicle)
- coords:
vector3
- The coords to check from.
- maxDistance:
number
- The max distance to check.
- includePlayerVehicle:
boolean
- Whether or not to include the player's current vehicle.
Return:
- vehicle?:
number
- vehicleCoords?:
vector3