Creates a new custom stash.
exports.ox_inventory:RegisterStash(id, label, slots, maxWeight, owner, groups, coords)- id:
stringornumber- Stash identifier when loading from the database.
- label:
string- Display name when inventory is open.
- slots:
number - maxWeight:
number - owner:
stringorbooleanornilstring: Can only access the stash linked to the owner.true: Each player has a unique stash but can request other player's stashes.nil: Always shared.
- groups:
table- Table of player groups (jobs) able to access the stash.
- Table of group names where the numeric value is the minimum grade required.
{['police'] = 0, ['ambulance'] = 2}
- coords?:
vector3orvector3[]
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This function needs to be triggered before a player can open the stash.
Example:
For a use case example on this function check out the written Guide for it.