Removes the specified item from the specified inventory.
exports.ox_inventory:RemoveItem(inv, item, count, metadata, slot)- inv:
tableorstringornumber- The inventory's unique id, or a table with the id and owner.
- playerId:
1 - inventoryId:
gloveVGH283 { id = 'personallocker', owner = 'license:xxxxxx'}
- playerId:
- The inventory's unique id, or a table with the id and owner.
- item:
string- The name of the item to remove from the target.
- count:
number- The number of items to remove.
- metadata?:
tableorstring- Only remove items with matching metadata properties.
- slot?:
number- A specific slot to remove the item from. If the slot is invalid, the first available slot will be used instead.
- cb?: function(success:
boolean, response?:string)
Returns success: boolean, response: string?.
Possible value of "response" on failure:
- "invalid_item": the item doesn't exist
- "invalid_inventory": the inventory doesn't exist
- "not_enough_items": inventory did not contain enough of the given item
Example:
-- Removes 2 water from the glovebox for the given plate.
local success = exports.ox_inventory:RemoveItem('gloveVGH283', 'water', 2)